This Cranial Tap virtual training demonstration allows visitors to assume the role of a new retail store employee. Their mission is to progress through the store while learning about the products offered for sale. Our solutions manage each scene component, employee bots, user metrics, security and media management. Visit this live Second Life 3D environment now: maps.secondlife.com/secondlife/Cortex/65/65/48/.
The trainee uses the HUD (upper left) as they proceed through new employee orientation. The tool directs visitors with objectives located throughout the store.
The virtual Super Buy store houses a virtual world training scenario. Open to the public, the Cranial Tap training solutions can be tried within the store.