Second Life Adventures

A journal written by a team of virtual world entrepreneurs.

Thursday, June 28, 2007

Huge Head














Part of the research mentioned below (flower) resulted in what you see here. This massive 40 meter head rezzes above Avatar Island every sunrise, only to explode at sunset into hundreds of flying shards. At a mere 931 imported prims, the entire model is fully textured. The system we've build randomly rezzes a new head everyday and allows CyberExtruder (our client) to load new ones at will. There are currently a dozen celebrity heads loaded. For a sense of scale, see my tiny character just to the right. To our knowledge, we are the only Second Life developer with this capability.

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Thursday, June 14, 2007

Successful Opening day for Avatar Island
















The launch of Cranial Tap's latest build, Avatar Island, saw a couple hundred visitors with two hours. Our client, CyberExtruder, asked that I host a tour group consisting of reporters, bloggers and professionals within Second Life. We received tremendous feedback on the design and animation found at this location. The entire Cranial Tap crew worked hard to bring this to fruition, on time, while creating several "firsts" within Second Life. Stop by and have a look: http://slurl.com/secondlife/Avatar%20Island/92/130/23

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