Cranial Tap

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About Cranial Tap

Cranial Tap was formed in 2006 to help firms understand, transition, and adapt to the virtual world space. During this exciting time, whole industries will be impacted by what can be best described as a revolution. Entertainment, communication, and business will transform over the next few years to take advantage of this new mass market medium.

Who We Are

Dave Levinson - AKA Dave Surface,  CEO
Dave Surface Dave is a veteran online entertainment and video game professional with twenty years of experience producing compelling products with Sega of Japan, Time Warner Cable, Lockheed Martin, America Online, Intel and General Electric. Responsible for the launch of nearly 100 consumer products including video games, VoIP dashboards, social/community networks, switched circuit phone applications, user interfaces, interactive television experiences and presence applications.

Dave is a published author, artist, inventor, strategist and visionary. He is the author of six filed patents in the virtual world space. He is the inventor of the wildly successful AOL SuperBuddy 3D characters and several other online consumer products and services.

View Dave Levinson's profile on LinkedIn






Nancy Ritchie - AKA Nancy Richey,  Sales/Special Project Manager
With over 15 years of marketing and sales experience, Nancy's successes in developing, planning and promotion with companies large and small have served her well in the virtual world. She is responsible for analyzing market trends, developing and implementing strategies and performing cost-benefit analysis. Surpassing client expectations is her objective. With each project, Nancy brings her interpersonal, analytical and organizational skills to achieve this goal.

View Tony Podlaski's profile on LinkedIn


Chris Hodgdon - AKA Cloud Insoo,
Lead Programmer

Chris has spent most of his life involved with computers and programming. He began his programming career at the age of 9 on an Atari 400 and went on to obtain a BS in Electrical Engineering at the University of Maine in Orono. Chris has had 11+ years of engineering experience developing particle accelerator technology for the semiconductor industry, being involved in both hardware and software design, and is a co-author on a number of patents. In addition to hardware & software development, Chris has expanded his skills by working with 2D and 3D drafting and graphics programs over the years including CorelDraw, PhotoImpact, AutoCAD and ProEngineer among others.

 

CREATIVE TEAMS

Cranial Tap's creative teams include a full suite of artists, programmers, directors and animators with extensive experience in their respective fields.  Each Project Team is chosen to best serve the client's specific needs and interests.  The exceptional results of these creative team efforts can be seen in the Cranial Tap Gallery.  To discover how Cranial Tap can provide your business, organization, or educational institution with today's most effective technology solutions, contact us at info@cranialtap.com or call direct: 703.879.8499.

 

Cranial Tap Client List

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